11th
October
2008
posted in jrpg, review, tales-of-vesperia, xbox-360 |
3rd
October
2008

Harmonix’s and MTV Games’ Rock Band was a stunning success last year, beating the Guitar Hero to the punch at incorporating several more instruments besides just guitar into the music game set. Now, less than a year later, we’ve got Rock Band 2 (at least, those of us on Xbox 360s), and while it’s denoted as a sequel, it’s better to think of it as a version upgrade; there’s no major changes to gameplay (unless you never had the opportunity to play in Band World Tour mode before), and the set list is full of 84 new songs, so it may seem like simply a quick way to chug out a new title. But Rock Band 2 is very very polished, and a few new features and some tweaks to gameplay really make up for all the small failings that were in Rock Band. But more importantly, add in the fact that while there may only be 84 songs on disk, you have your DLC library as well as most of the original game’s songs available to play, making this title one that will continue to expand week after week.
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posted in review, rhythm, rock-band-2, rock-band-series, xbox-360 |
29th
June
2008
posted in Uncategorized, review, rhythm, xbox-360 |
8th
June
2008

Call of Juarez, developed by Ubisoft, is a first-person shooter that incorporates several features that help to set the game up as a tale of misfortune in the Old West. The game takes an interesting, though somewhat questionable, approach of having you play two different characters with two different sets of abilities, which disrupts the game flow at times. Besides being rather uninspired in some areas and flaws at others, the game is pretty much average when all is said and done, and really only justifies the title as a rental.
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posted in Uncategorized, call-of-juarez, first-person-shooter, review, xbox-360 |
18th
May
2008
Rockstar’s latest entry to the Grand Theft Auto series, GTA IV, has finally arrived after several months of delay, and is one of the most anticipated titles this year. The first game on the next-generation consoles, there has been a lot of promotion about the game, to the point where it could have been a failure easily. For the most part, however, the game is very good; the story and characters are very engaging, the new features, if not borrowing from other open-world games, are well done, and there’s a lot of content to keep one busy for quite a while. The major place where I found the game to be lacking was that despite several new toys to play with as part of missions, the bulk of the missions in game were essentially nothing new from previous games in the series, and that some new features in the game made the game a lot simpler than I remember it being. Certainly these are not enough to ruin the game, as it is still a instant buy for anyone that’s played the series before, but there are signs that unless the formula is mixed up a bit, there’s potential for GTA burnout before too long.
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posted in Uncategorized, action, open-world, review, third-person-shooter, xbox-360 |
23rd
March
2008
Tom Clancy’s Rainbow Six Vegas 2 is Ubisoft’s sequel to their previous successful tactical shooter, picking up where the other game left off as you are sent back to Sin City to defuse another terrorist threat. While there’s only minimal new features to the game around a new scenario and new multiplayer maps, a few of the new features, including the persistent character that is shared between both single player and multiplayer modes, is very compelling and helps to make both modes equally interesting, and result in the game being as good if not better than the first one.
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posted in first-person-shooter, rainbow-six-vegas-2, review, third-person-shooter, xbox-360 |