11th
October
2008
posted in action, de-blob, nintendo-wii, puzzle, review |
24th
February
2008
Harvey Birdman: Attorney At Law is High Voltage Software’s and Capcom’s take at taking the natural extension of the Ace Attorney games into the popular Adult Swim cartoon as to make a humorous adventure-type video game. Unfortunately, the game may capture the same game mechanics as the Ace Attorney series, but the integration of the animation against the typical adventure gameplay makes for an extremely awkward and extremely short title.
I will note I played this on the PSP, but I expect that there’s little difference in the PS2 and Wii versions from what I’ve read.
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posted in Uncategorized, adventure, harvey-birdman-attorney-at-law, nintendo-wii, playstation-2, playstation-portable, review |
25th
November
2007

Rayman Raving Rabbids 2 by Ubisoft follows up on their party hit from last year, and does a good job of introducing new games and fixing a few problems that were present in the first game. While the overall game experience isn’t much from the single player standpoint, it’s a good game to have in your virtual backpocket to have available should you be hanging around with friends.
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(2 votes, average: 3.5 out of 5)
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posted in nintendo-wii, party-games, rayman-raving-rabbids-2, review |
22nd
November
2007
After the rather disappointing Super Mario Sunshine, word of a new true Mario title for the Wii got a lot of people excited about it, particularly once the theme of Mario-in-space was established. Now that that game is here as Super Mario Galaxy, its amazing how much this game has exceeded expectations – not only making up for what felt lacking in Sunshine, but perhaps even going beyond some of the best Mario titles already out there like Super Mario 64 or Super Mario Bros. 3. It is amazing how well all the elements of the game, not only in gameplay but in presentation and difficulty, are pulled together to make one of the best video game titles to date.
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(1 votes, average: 5 out of 5)
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posted in action, nintendo-wii, platformer, review, super-mario-galaxy |
12th
November
2007
Oh man, this is already so much better than Super Mario Sunshine. As probably most have seen the previews, much of the game takes place on small planetoids, and an excellent camera system is used as to avoid many of the problems from Sunshine while not being disorienting. There’s parts that feel like a standard 2D Mario platformer, and the new additions for the Wii side (that I’ve gotten to), primarily the spin attack which through the first couple “galaxies” has been used rather nicely for defeating foes. The controls feel nice and slick (using both Nunchuck and Remote) and really intuitive once you learn everything. Plus this looks really really good - again, the Wii may not be pushing the envelope for graphics, but this is very pleasent to look at.
posted in action, initial-impressions, mario-series, nintendo-wii, platformer, super-mario-galaxy |
25th
October
2007
Zack and Wiki feels like a mix of point-and-click adventures with the minigame concept of WarioWare using the Wii remote, and so far seems pretty good. Generally, you point where Zack, a pirate wannabe, goes or investigates on the level, picking up objects or other actions. If a monster appears, you can cause Zack’s partner Wiki (a strange flying monkey-like thing) to transform into a bell to cause the monster to transfer into a usable object. With this objects or other pieces around, you then need to figure out how to avoid traps or cross chasms or the like; using this objects requires to mimic the action , sawing a tree is done by holding the remote horizontally and moving in and out of the screen repeatedly. Each stage is rather short (so far) but can be repeated to improve you score on it… what this does, I don’t know yet.
It looks pretty good, even if it mimics some of the Zelda animations (such as when Zack pulls an item from a chest). However, I’ve only gotten a chance to play a few levels so far to get a better sense for how big this game is.
posted in action, adventure, initial-impressions, nintendo-wii, zack-and-wiki |
7th
October
2007
posted in boogie, nintendo-wii, review, rhythm |