11th
October
2008
posted in action, de-blob, nintendo-wii, puzzle, review |
18th
May
2008
Rockstar’s latest entry to the Grand Theft Auto series, GTA IV, has finally arrived after several months of delay, and is one of the most anticipated titles this year. The first game on the next-generation consoles, there has been a lot of promotion about the game, to the point where it could have been a failure easily. For the most part, however, the game is very good; the story and characters are very engaging, the new features, if not borrowing from other open-world games, are well done, and there’s a lot of content to keep one busy for quite a while. The major place where I found the game to be lacking was that despite several new toys to play with as part of missions, the bulk of the missions in game were essentially nothing new from previous games in the series, and that some new features in the game made the game a lot simpler than I remember it being. Certainly these are not enough to ruin the game, as it is still a instant buy for anyone that’s played the series before, but there are signs that unless the formula is mixed up a bit, there’s potential for GTA burnout before too long.
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posted in Uncategorized, action, open-world, review, third-person-shooter, xbox-360 |
2nd
March
2008
Destroy All Humans! is a pretty tight game, satirically capturing B-movie alien attacks with a GTA-type approach to gameplay; it’s only flaw seems to be a lack of being completely original.
(This is a review that I did before I started grading games, so the grades are based on my retrospective opinion of the game.)
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posted in action, destroy-all-humans-1, destroy-all-humans-series, open-world, playstation-2, review-repost, xbox-1 |
24th
February
2008
Killer7 gained hype both through amazing stunning graphics, and word of mouth as being a piece of art rather than a game. While the end product is a strong, plot-driven game with graphics that still live up to the initial reports, the end result has some rough spots, with the game itself getting in the way of being able to appreciate Killer7 as art.
The game takes place “now”; you play as a member of an elite assassin group called Killer 7 (hence the title), which (at the start of the game) seems to be made up of 7 distinct persons but that are able to switch places with themselves at will. The backstory is developed throughout the game, and explaining more would be definitely spoiling. Your key enemy are various members of a anarchist organization called “Heaven Smile”, which have found a way to dress themselves in small, undetectable but deadly explosives and thus are able to easily get close to their required targets (including yourself). Meanwhile, the launch of a huge number of missiles appears to be ready to wipe Japan off the map; it is possible to stop it if the right people can be taken out in time. The fate of the nation states of the world are at hand, and only the assassination group of Killer7 can determine the end result.
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posted in action, killer7, nintendo-gamecube, playstation-2, review-repost, third-person-shooter |