13th May 2009

Turning Point: Fall of Liberty

cover Turning Point: Fall of Liberty is a first-person shooter created by Spark and published by Codemasters to create an alternate version of the end of World War II in which England falls to the Germans, creating a stronger force to attack the United States.  While the concept is sound, it is never fully expanded in the game, leaving a thin story with very mediocre gameplay and some questionable design choices that make this game one to safely avoid.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 4.00 out of 5)
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16th February 2009

Call Of Duty: World at War (360) – Review

cover With this iteration of Call of Duty flipping back to Treyarch, Call of Duty: World at War returns to the historical setting of World War II, this time focusing on two theaters of war that haven’t been explored in depth: the Russian invasion of Germany, and the retaliation of America on Japan.  While the game does little to change up the formula of the game (including keeping some of the more disliked elements such as infinite enemy respawns, while using the same experience-based approach to multiplayer as Call of Duty 4), the game is otherwise a decent and solid title

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 4.00 out of 5)
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16th February 2009

F.E.A.R. 2 – Project Origin (360) – Review

cover The first F.E.A.R. (First Encounter Assault Recon) game was a decent game for its time, combining elements of a first person shooter with aspects of horror and suspense films to create an dark and scary experience.  While FEAR 2: Project Origin attempts to continue both the gameplay and the story in the same fashion, still having you chase down the nearly omnipotent Alma before she brings destruction to the world, there are several places where it faults mostly for doing more the same and not really attempting to distinguish its gameplay from other first-person shooter games, as well as for having too much broadcasting of soon-to-take-place surprise events, thus diminishing it as a horror title.  There are still faults from the first game’s overall design that also linger.  It’s still does a good job when it gets to the horror-aspect setpieces, but the points in between are mundane.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 5.00 out of 5)
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8th June 2008

Call of Juarez (360) – Review

cover

Call of Juarez, developed by Ubisoft, is a first-person shooter that incorporates several features that help to set the game up as a tale of misfortune in the Old West.  The game takes an interesting, though somewhat questionable, approach of having you play two different characters with two different sets of abilities, which disrupts the game flow at times.  Besides being rather uninspired in some areas and flaws at others, the game is pretty much average when all is said and done, and really only justifies the title as a rental.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 5.00 out of 5)
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23rd March 2008

Rainbow Six: Vegas 2 (360) – Review

vegas2-cover

Tom Clancy’s Rainbow Six Vegas 2 is Ubisoft’s sequel to their previous successful tactical shooter, picking up where the other game left off as you are sent back to Sin City to defuse another terrorist threat. While there’s only minimal new features to the game around a new scenario and new multiplayer maps, a few of the new features, including the persistent character that is shared between both single player and multiplayer modes, is very compelling and helps to make both modes equally interesting, and result in the game being as good if not better than the first one.

Review helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
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22nd March 2008

Condemned 2: Bloodshot (360) – Review

condemned2-cover Condemned 2: Bloodshot is Monolith’s and Sega’s sequel to one of the 360’s launch titles, Condemned: Criminal Origins; while the original game was not a huge seller, it was pretty decent in combining a dark, terrifying atmosphere and the idea of observing crime scenes to make a good story. Fortunately, the sequel provides exactly more of the same, fine tuning some parts, expanding the repertoire of make-shift weapons that can be used, and basically providing a stronger story that builds on the first while strongly suggesting that a third game will be developed. Beyond a few minor problems, this game definitely is as good if not better than the first.

Review helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 5.00 out of 5)
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25th November 2007

Blacksite: Area 51 (360) – Review

blacksite-cover.jpgFor me, when I first played the demo of Blacksite: Area 51 from Midway on Xbox Live, it felt like it would be a good game: you didn’t have the full story, but you knew enough that it appeared to be about an alien invasion among more suburban settings. However, the demo’s shortness didn’t give much more of an impression of what the rest of the game would be like. Unfortunately, the full game is woefully sub-par compared to that brief demo section – it suffers from being way too short, lacking any significant challenge, and includes a host of technical problems that should have been caught before this went gold. This is definitely not a title I’d recommend.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 4.67 out of 5)
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13th November 2007

Timeshift (360) – Review

timeshift_cover Timeshift, developed by Saber Interactive and distributed by Sierra, is one of those titles that has a premise with promise: what would happen if you drop a player with some limited control over time into an FPS game? Concept-wise, Timeshift manages to get the time powers down nicely and can make solving puzzles and combat much more interesting – for a bit. Unfortunately, in the long run, most of the rest of the game is pretty bland, with little variation from other FPS or during the course of the campaign, and results in a game that feels like yet another FPS clone without any sort of soul to the game.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
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11th November 2007

Dementium: The Ward (DS) – Initial Impressions

I’m pretty impressed with this game – while we’ve had at least one FPS on the DS before (Metroid Prime: Hunters), this is a little different as, so far, the shooting aspect isn’t much (though I know I get more guns later in the game), but for that, it works nicely.  Exploring the abandoned mental hospital that is crawling with monsters, you move with the dpad, look around with the stylus on the screen, and then use your currently selected object with the left shoulder button – this requires you to hold the DS in the right way but definitely feels more comfortable on the Lite than the old DS.  The game uses darkness effectively – you pretty much have to walk around using a flashlight all the time, and need to use sound to listen for certain monsters that lurk the halls – including little ankle-biters that easily can sap health.  There’s a few puzzles so far (eg a numeric code written in blood on the wall that you need to enter into a number pad to open a door) but otherwise outside of that is not much more different, gameplay, from a usual FPS – it’s all about the atmosphere which is done pretty well on the limited DS hardware.

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11th November 2007

Call of Duty 4 (360) – Review

Call of Duty 4 CoverCall of Duty 4: Modern Warfare continues Infinity Ward’s strong combat first-person shooting game, though as the title suggests, the game has now been set in the near future, breaking the limitations that the World War II setting required of previous titles. While the game plays pretty much as you’d expect from the past titles in the series, the switch of venue to the modern theater has given the series a huge breath of fresh air – the single player campaign is very strong with a story that can hit close to home, and the multiplayer, while still feeling like standard FPS games, has many new features that make each game rewarding regardless of how well you do.

Review Helpfulness: 1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 5.00 out of 5)
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