Condemned 2: Bloodshot (360) - Review
Condemned 2: Bloodshot is Monolith’s and Sega’s sequel to one of the 360’s launch titles, Condemned: Criminal Origins; while the original game was not a huge seller, it was pretty decent in combining a dark, terrifying atmosphere and the idea of observing crime scenes to make a good story. Fortunately, the sequel provides exactly more of the same, fine tuning some parts, expanding the repertoire of make-shift weapons that can be used, and basically providing a stronger story that builds on the first while strongly suggesting that a third game will be developed. Beyond a few minor problems, this game definitely is as good if not better than the first.
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Army of Two is a third-person shooter from EA Montreal which introduces the concept of fighting as an army of two, whether in single player or co-op mode. The core concept of the game is the Aggro system, whereby you can direct the enemy’s attention on yourself or your partner, allowing the other to move forward undetected and letting them flank the enemy. The system is pretty nice, but I felt it wasn’t used to its fullest extent; furthermore, the game’s not very hard or very long, and suffers a bit from that.