24th
February
2008
Killer7 gained hype both through amazing stunning graphics, and word of mouth as being a piece of art rather than a game. While the end product is a strong, plot-driven game with graphics that still live up to the initial reports, the end result has some rough spots, with the game itself getting in the way of being able to appreciate Killer7 as art.
The game takes place “now”; you play as a member of an elite assassin group called Killer 7 (hence the title), which (at the start of the game) seems to be made up of 7 distinct persons but that are able to switch places with themselves at will. The backstory is developed throughout the game, and explaining more would be definitely spoiling. Your key enemy are various members of a anarchist organization called “Heaven Smile”, which have found a way to dress themselves in small, undetectable but deadly explosives and thus are able to easily get close to their required targets (including yourself). Meanwhile, the launch of a huge number of missiles appears to be ready to wipe Japan off the map; it is possible to stop it if the right people can be taken out in time. The fate of the nation states of the world are at hand, and only the assassination group of Killer7 can determine the end result.
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posted in action, killer7, nintendo-gamecube, playstation-2, review-repost, third-person-shooter |
24th
February
2008
Harvey Birdman: Attorney At Law is High Voltage Software’s and Capcom’s take at taking the natural extension of the Ace Attorney games into the popular Adult Swim cartoon as to make a humorous adventure-type video game. Unfortunately, the game may capture the same game mechanics as the Ace Attorney series, but the integration of the animation against the typical adventure gameplay makes for an extremely awkward and extremely short title.
I will note I played this on the PSP, but I expect that there’s little difference in the PS2 and Wii versions from what I’ve read.
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posted in Uncategorized, adventure, harvey-birdman-attorney-at-law, nintendo-wii, playstation-2, playstation-portable, review |
21st
February
2008
Jade Empire is BioWare’s second RPG for the Xbox console, following their success of Star Wars: Knights of the Old Republic. While there’s a lot in common in the formula of the game, they have worked to change the combat to reflect the change in setting, focusing on an active, real-time combat system over the previous turn based system. While some of these changes are positive, ultimately the game fails for two major reasons: it is short, in that it’s about 1/3rd shorter than KOTOR, and that the difficulty of the game, by default, seems awfully easy. It’s not a bad game, just not a solid effort as we’ve seen from BioWare before.
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posted in jade-empire, review, rpg, xbox-1 |
17th
February
2008

Shin Megami Tensei: Persona 3 is a non-traditional RPG developed and published by Atlus, which has several elements of old-school RPGs combined with dating simulation aspects to create a very unique game. While this uniqueness makes for a good starting game, it has a rather long time commitment to complete (70 hours or more) and suffers from being overly repetitive in gamplay and graphics about halfway through, unfortunately about the same time that the game’s story takes an interesting turn.
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(1 votes, average: 4 out of 5)
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posted in jrpg, playstation-2, review, shin-megami-tensei-persona-3 |